{"id":67259,"date":"2023-10-03T08:59:06","date_gmt":"2023-10-03T08:59:06","guid":{"rendered":"https:\/\/talkcelnews.com\/?p=67259"},"modified":"2023-10-03T08:59:06","modified_gmt":"2023-10-03T08:59:06","slug":"video-game-layoffs-hit-epidemic-levels-as-team17-is-latest-to-cut-jobs","status":"publish","type":"post","link":"https:\/\/talkcelnews.com\/entertainment\/video-game-layoffs-hit-epidemic-levels-as-team17-is-latest-to-cut-jobs\/","title":{"rendered":"Video game layoffs hit epidemic levels as Team17 is latest to cut jobs"},"content":{"rendered":"

<\/p>\n

Seven game companies have announced redundancies in the past month, painting an increasingly very bleak picture of the industry.<\/strong><\/p>\n

Even pre-pandemic, the video games industry was touted as being larger than the film and music industries combined. Post-pandemic, video games have only become even more lucrative, with the UK gaming market alone said to be worth over \u00a37 billion.<\/p>\n

And yet, in just the past month, no less than seven studios have announced redundancies, with UK publisher Team17 being the most recent example.<\/p>\n

Publishers cutting jobs even when nothing is wrong is not unusual \u2013 Activision Blizzard famously laid off swathes of employees even as it boasted of record profits \u2013 but something unusual seems to be happening this year.<\/p>\n

Let\u2019s summarise all the most recent instances of layoffs:<\/p>\n