The Mandalorian’ Season 3, Episode 7 Recap: Out of the Shadows

It is up to Bo-Katan to try to play peacemaker with her people. But she harbors a sad secret that won’t make it easy.

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By Noel Murray

Season 3, Episode 7: ‘The Spies’

The original “Star Wars” opens with a Rebel Alliance ship being pursued by an enormous Imperial Star Destroyer, which — in one of the most famous and fearsome images in the entire series — slowly fills the screen, obscuring everything else in the frame. This week’s episode of “The Mandalorian” features an echo of that moment, as Bo-Katan’s reassembled army of Mandalorian privateers descends on Nevarro in an old Imperial Light Cruiser, sending the locals into a momentary panic.

High Magistrate Greef Karga though reassures his anxious droids, however, that this massive warship is a welcome sight. It is, perhaps, a harbinger of a brighter tomorrow, signaling that the scattered Mandalorian tribes are reuniting.

I say “perhaps” because one of the themes of this episode is that “getting the band back together” may not always be such a good thing. While the Mandalorians are gathering on Nevarro, the freed Moff Gideon (Giancarlo Esposito) is meeting virtually with “the Shadow Council,” consisting of former Imperial warlords who have been dismissed by the New Republic as a mere disorganized “remnant” of the former Empire.

With the Grand Admiral Thrawn still in hiding (including from “Star Wars” fans, who have been waiting for him to make his debut on this show), Gideon takes control of the cabal, insisting that the time has come for them to stop focusing only on their own territories and to begin sharing resources. Specifically, he would like them to give some of their arsenal to him so that he can eliminate the growing Mandalorian threat.

“The Spies” is an odd title for this chapter given that there is not a whole lot of cloak-and-dagger action. Instead, the bulk of this nearly hourlong episode is about the different Mandalorian sects struggling to put aside old grudges. The more devout types, like Paz Vizsla, seethe in the presence of the more independent types, like Axe Woves. Those two get into a dispute over the proper rules of a combat board game, letting their lingering anger over what happened to their planet spill over into a violent skirmish. (To be fair to Axe, though, Paz should have known that only a wing guard can flank-jump.)

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